The biggest change in version 3.0 is the redesign of the physics-based rendering engine from 'Cycle' to 'Cycle X'. Along with this engine update, we have removed OpenCL support for rendering on AMD ...
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. In our Blender 2.93 performance deep-dive posted months ago, we mentioned that we’d soon be ...
The Khronos Group is moving ahead with OpenCL 3.0... by making everything in OCL 2.x optional and going back to OpenCL 1.2. Bold move. We'll see if it pays off for them. Share on Facebook (opens in a ...
IWOCL - April 27, 2020 – – Today, The Khronos ® Group, an open consortium of industry-leading companies creating advanced interoperability standards, publicly releases the OpenCL™ 3.0 Provisional ...